Each character can be from one of the following four races:
Humans:
The great generalists among the four player races, Humans might not be the strongest,
fastest, or smartest characters, but they also dont tend to have any particular
weaknesses. Their pioneering nature has led them to spread their settlements throughout
the land, much to the chagrin of other races.
Elves:
Elves have developed their culture around values of aesthetic refinement. While they are
not the most physically powerful of people, Elves do tend towards higher intelligence and
have great hand/eye coordination. Elves usually live in their own communities built in
harmony with woodland settings.
Dwarves:
Another race, Dwarves, keep to themselves in mountain settlements. The generations spent
perfecting their mining and stoneworking crafts have given members of the Dwarven race
naturally higher levels of strength and endurance. They also tend to have weaker eyesight
and to move at a slower, more deliberate pace.
Goblins:
Making a relatively more recent appearance in Erathia, the Goblins have quickly
established themselves and control vast regions of the wild hinterlands. They are a
warrior race possessed of great strength and speed, but as such have not spent a great
deal of energy developing either their intellectual potential, nor their sense of
civility. In other words, they tend to rub people the wrong way.