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Fähigkeit | Rang | Voraussetzung | Ort |
Erde (Earth) |
Normal | Dieb, Bogenschütze, Ranger, Druide, Hexer | Harmondale |
Experte | Bogenschütze, Ranger, Druide, Hexer Level 4, 1.000 Gold |
Harmondale | |
Barrow Downs | |||
Meister | Bogenschütze, Druide, Hexer Wizard, Level 7, 4.000 Gold |
Tularean Forest | |
Großmeister | Hexer Level 10, 8.000 Gold |
Deyja Moors | |
Feuer (Fire) |
Normal | Dieb, Bogenschütze, Ranger, Druide, Hexer | Smaragdinsel |
Harmondale | |||
Experte | Bogenschütze, Ranger, Druide, Hexer Level 4, 1.000 Gold, Warrior Mage |
Tularean Forest | |
Tatalia | |||
Meister | Bogenschütze, Druide, Hexer Level 7, 4.000 Gold |
Harmondale | |
Großmeister | Hexer Level 10, 8.000 Gold |
Erathia | |
Geist (Mind) |
Normal | Mönch, Paladin, Ranger, Kleriker, Druide | Harmondale |
Experte | Mönch, Paladin, Ranger, Kleriker, Druide Level 4, 1.000 Gold |
Mount Nighon | |
Erathia | |||
Meister | Paladin, Kleriker, Druide Level 7, 4.000 Gold |
Avlee | |
Großmeister | Kleriker Level 10, 8.000 Gold |
Tatalia | |
Körper (Body) |
Normal | Mönch, Paladin, Ranger, Kleriker, Druide | Smaragdinsel |
Harmondale | |||
Experte | Mönch, Paladin, Ranger, Kleriker, Druide Level 4, 1.000 Gold |
Harmondale | |
Erathia | |||
Meister | Paladin, Kleriker, Druide Level 7, 4.000 Gold |
Tatalia | |
Großmeister | Kleriker Level 10, 8.000 Gold |
Avlee | |
Licht (Light) |
Normal | Paladin, Bogenschütze, Kleriker, Hexer | |
Experte | Kleriker, Hexer Level 4, 2.000 Gold |
Bracada Desert | |
Meister | Kleriker, Hexer Level 7, 4.000 Gold |
Celeste | |
Großmeister | Kleriker, Hexer Level 10, 8.000 Gold, Archmage / Priest of Light |
Celeste | |
Luft (Air) |
Normal | Bogenschütze, Druide, Ranger, Hexer, Dieb | Smaragdinsel |
Harmondale | |||
Experte | Bogenschütze, Druide, Ranger, Hexer Level 4, 1.000 Gold, Warrior Mage |
Tularean Forest | |
Tatalia | |||
Meister | Bogenschütze, Druide, Hexer Level 7, 4.000 Gold |
Avlee | |
Großmeister | Hexer Level 10, 8.000 Gold |
Bracada Desert | |
Schatten (Dark) |
Normal | Paladin, Bogenschütze, Kleriker, Hexer | |
Experte | Kleriker, Hexer Level 4, 2.000 Gold |
Deyja Moors | |
Meister | Kleriker, Hexer Level 7, 4.000 Gold |
Pit | |
Großmeister | Kleriker, Hexer Level 10, 8.000 Gold |
Pit | |
Spirituelle (Spirit) |
Normal | Mönch, Paladin, Ranger, Kleriker, Druide | Smaragdinsel |
Harmondale | |||
Experte | Mönch, Paladin, Ranger, Kleriker, Druide Level 4, 1.000 Gold |
Harmondale | |
Tatalia | |||
Meister | Paladin, Kleriker, Druide Level 7, 4.000 Gold |
Erathia | |
Großmeister | Kleriker Priester des Lichts oder des Schattens, Level 10, 8.000 Gold |
Tularean Forest | |
Wasser (Water) |
Normal | Dieb, Bogenschütze, Ranger, Druide, Hexer | Harmondale |
Experte | Bogenschütze, Ranger, Druide, Hexer Level 4, 1.000 Gold, Warrior Mage |
Tularean Forest | |
Avlee | |||
Meister | Bogenschütze, Druide, Hexer Level 7, 4.000 Gold |
Mount Nighon | |
Großmeister | Hexer Level 10, 8.000 Gold |
Harmondale |
Fähigkeit | Rang | Voraussetzung | Ort |
Ausweichen (Dodgeing) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger | Smaragdinsel |
Harmondale | |||
Experte | Ritter, Dieb, Mönch, Bogenschütze, Ranger Level 4, 2.000 Gold |
Harmondale | |
Bracada Desert | |||
Meister | Dieb, Mönch Level 7, 3.000 Gold |
Evenmorn Island | |
Großmeister | Mönch Level 10, 8.000 Gold |
Erathia | |
Axt (Axe) |
Normal | Ritter, Mönch, Paladin, Bogenschütze, Ranger | Smaragdinsel |
Experte | Ritter, Mönch, Paladin, Bogenschütze, Ranger Level 4, 2.000 Gold |
Harmondale | |
Avlee | |||
Meister | Ranger, Ritter, Paladin Level 7, 5.000 Gold |
Barrow Downs | |
Großmeister | Ranger Level 10, 8.000 Gold |
Tatalia | |
Bogen (Bow) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger, Kleriker, Druide, Hexer | Smaragdinsel |
Experte | Ritter, Dieb, Paladin, Bogenschütze, Ranger, Kleriker Level 4, 2.000 Gold |
Tularean Forest | |
Bracada Desert | |||
Meister | Bogenschütze, Ranger Level 7, 5.000 Gold |
Mount Nighon | |
Großmeister | Bogenschütze Level 10, 8.000 Gold |
Harmondale | |
Dolch (Dagger) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger, Druide, Hexer | Harmondale |
Experte | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger, Druide, Hexer Level4, 2.000 Gold |
Tularean Forest | |
Bracada Desert | |||
Meister | Dieb, Druide Level 7, 5.000 Gold |
Mount Nighon | |
Großmeister | Dieb Level 10, 8.000 Gold |
Erathia | |
Tatalia | |||
Kampfkunst (Unarmed) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger | Smaragdinsel |
Harmondale | |||
Experte | Ritter, Dieb, Mönch Level 4, 2.000 Gold |
Harmondale | |
Bracada Desert | |||
Meister | Mönch Level 7, 3.000 Gold |
Evenmorn Island | |
Großmeister | Mönch Level 10, 8.000 Gold |
Erathia | |
Kette (Chain) |
Normal | Ritter, Dieb, Paladin, Bogenschütze, Ranger, Kleriker | Harmondale |
Experte | Ritter, Dieb, Paladin, Bogenschütze, Ranger, Kleriker Level 4, 1.000 Gold |
Tularean Forest | |
Tatalia | |||
Meister | Ritter, Bogenschütze, Ranger Level 7, 3.000 Gold |
Avlee | |
Großmeister | Bogenschütze Level 10, 7.000 Gold |
Deyja Moors | |
Keule (Mace) |
Normal | Ritter, Dieb, Paladin, Kleriker, Druide | Smaragdinsel |
Experte | Ritter, Dieb, Paladin, Kleriker, Druide Level 4, 2.000 Gold |
Erathia | |
Meister | Ritter, Paladin, Kleriker Level 7, 5.000 Gold |
Tatalia | |
Großmeister | Paladin Level 10, 8.000 Gold |
Deyja Moors | |
Leder (Leather) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger, Kleriker, Druide, Hexer | Smaragdinsel |
Harmondale | |||
Experte | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger, Kleriker, Druide, Hexer Level 4, 1.000 Gold |
Harmondale | |
Avlee | |||
Meister | Ritter, Dieb, Mönch, Bogenschütze, Ranger Level 7, 3.000 Gold |
Mount Nighon | |
Großmeister | Dieb Level 10, 7.000 Gold |
Tularean Forest | |
Panzer (Plate) |
Normal | Ritter, Paladin | Erathia |
Experte | Ritter, Paladin Level 4, 1.000 Gold |
Tatalia | |
Meister | Ritter, Paladin Level 7, 3.000 Gold |
Erathia | |
Großmeister | Ritter Level 10, 7.000 Gold |
Bracada Desert | |
Schild (Shield) |
Normal | Ritter, Dieb, Paladin, Ranger, Kleriker, Druide | Smaragdinsel |
Experte | Ritter, Paladin, Ranger, Kleriker, Druide Level 4, 1.000 Gold |
Erathia | |
Meister | Ritter, Paladin, Kleriker Level 7, 3.000 Gold |
Tatalia | |
Großmeister | Ritter, Paladin Level 10, 7.000 Gold |
Evenmorn Island | |
Schwert (Sword) |
Normal | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger | Smaragdinsel |
Harmondale | |||
Experte | Ritter, Dieb, Mönch, Paladin, Bogenschütze, Ranger Level 4, 2.000 Gold |
Erathia | |
Mount Nighon | |||
Meister | Ritter, Dieb, Paladin Level 7, 5.000 Gold |
Deyja Moors | |
Großmeister | Ritter Level 10, 8.000 Gold |
Harmondale | |
Speer (Spear) |
Normal | Ritter, Mönch, Paladin, Bogenschütze, Ranger | Smaragdinsel |
Experte | Ritter, Mönch, Paladin, Bogenschütze, Ranger Level 4, 2.000 Gold |
Avlee | |
Tatalia | |||
Meister | Ritter, Bogenschütze Level 7, 5.000 Gold |
Tularean Forest | |
Großmeister | Ritter Level 10, 8.000 Gold |
Barrow Downs | |
Stab (Staff) |
Normal | Ritter, Mönch, Paladin, Bogenschütze, Ranger, Kleriker, Druide, Hexer | Smaragdinsel |
Experte | Ritter, Mönch, Hexer Level 4, 2.000 Gold |
Harmondale | |
Meister | Mönch, Hexer Level 7, 5.000 Gold |
Bracada Desert | |
Großmeister | Mönch Level 10, 8.000 Gold |
Avlee |
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