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Akademie (Academy) :: Gebäude
» Allgemeines » Gebäude » Helden » Einheiten » Abilities

“Alle Geheimnisse werden bei Zeiten verstanden und beherrscht werden.”
“All secrets will be understood, and mastered in time.”

Allgemeine Gebäude
Village Hall Village Hall
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
0 0 0 0 0 0 0 Town-Level 0
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day.
Town Hall Town Hall
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
2.000 0 0 0 0 0 0 Town-Level 6, Magic Guild 1
The Town Hall allows you to purchase town structures and earns your kingdom 1.000 gold per day.
City Hall City Hall
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 0 0 0 0 0 0 Town-Level 9, Town Hall
The City Hall allows you to purchase town structures and earns your kingdom 2.000 gold per day.
Capitol Capitol
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
10.000 0 0 0 0 0 0 Town-Level 15, City Hall
The Capitol earns your kingdom 4.000 gold per day
Fort Fort
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 10 0 0 0 0 0 Town-Level 6
The Fort provides your town with defensive walls.
Citadel Citadel
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 0 10 0 0 0 0 Town-Level 9, Fort
The Citadel increases base creature growth by 50%, adds a keep and moat-like terrain obstacles to a town's defenses.
Castle Castle
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 10 10 0 0 0 0 Town-Level 15, Citadel
The Castle adds two arrow towers, fortifies your town's defenses, and doubles base creature growth.
Tavern Tavern
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
500 5 0 0 0 0 0 Town-Level 0
The Tavern allows to recruit heroes. Increases morale of troops defending the city by +1.
Blacksmith Blacksmith
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 5 0 0 0 0 0 Town-Level 0
The Blacksmith provides your armies with warmachines.
Marketplace Marketplace
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
500 5 0 0 0 0 0 Town-Level 0
With the Marketplace you can buy and sell resources (exchange rates increase with each Marketplace you own).
Resource Silo Resource Silo
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 0 5 0 0 0 0 Town-Level 0, Marketplace
The Resource Silo provides you with an additional +1 gem each day.
Magic Guild 1 Magic Guild 1
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
2.000 5 5 0 0 0 0 Town-Level 3, Village Hall
Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the first circle.
Magic Guild 2 Magic Guild 2
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 5 5 1 1 1 1 Town-Level 3, Magic Guild 1
Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the second circle.
Magic Guild 3 Magic Guild 3
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 5 5 3 3 3 3 Town-Level 3, Magic Guild 3
Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the third circle.
Magic Guild 4 Magic Guild 4
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 5 5 5 5 5 5 Town-Level 3, Magic Guild 3
Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the fourth circle.
Magic Guild 5 Magic Guild 5
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 5 5 10 10 10 10 Town-Level 3, Magic Guild 4
Allows a visiting hero to learn the spells kept within. Keeps 3 spells of the fifth circle.
Shipyard Shipyard
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
2.000 20 0 0 0 0 0 Town-Level 12
The Shipyard allows you to purchase ships.
Kreaturen-Gebäude
Workshop Workshop
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
500 0 5 0 0 0 0 Town-Level 0
The Workshop allows you to recruit Gremlins.
Manufactory Manufactory
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.500 0 15 0 0 0 0 Town-Level 0, Stone Parapet
The Manufactory allows you to recruit Master Gremlins.
Stone Parapet Stone Parapet
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.200 0 10 0 0 0 0 Town-Level 3
The Stone Parapet allows you to recruit Stone Gargoyles.
Obsidian Parapet Obsidian Parapet
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
2.700 0 10 0 0 0 0 Town-Level 3, Golem Forge
The Obsidian Parapet allows you to recruit Obsidian Gargoyles.
Golem Forge Golem Forge
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.500 0 5 2 0 0 2 Town-Level 3, Blacksmith
The Golem Forge allows you to recruit Iron Golems.
Golem Foundry Golem Foundry
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
3.000 5 5 0 0 5 0 Town-Level 3, Golem Forge
The Golem Forge allows you to recruit Iron Golems.
Mage Tower Mage Tower
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
2.500 0 10 0 0 0 5 Town-Level 6
The Mage Tower allows you to recruit Magi.
Archmage Tower Archmage Tower
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
6.000 10 0 0 0 0 5 Town-Level 6, Mage Tower
The Archmage Tower allows you to recruit Arch Magi.
Pinnacle of Wishes Pinnacle of Wishes
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
3.000 0 10 0 0 0 10 Town-Level 9
The Pinnacle of Wishes allows you to recruit Genies.
Altar of Wishes Altar of Wishes
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
8.000 0 5 5 5 0 5 Town-Level 9, Pinnacle of Wishes
The Altar of Wishes allows you to recruit Master Genies.
Silver Pavilion Silver Pavilion
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
6.000 0 5 0 0 5 0 Town-Level 12, Library
The Silver Pavilion allows you to recruit Rakshasas.
Golden Pavilion Golden Pavilion
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
10.000 0 10 0 0 5 5 Town-Level 12, Silver Pavilion
The Golden Pavilion Chambers allows you to recruit Rakshasas Rukh
Cloud Temple Cloud Temple
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
20.000 10 10 0 5 0 5 Town-Level 15
The Cloud Temple allows you to recruit Giants.
Thundercloud Temple Thundercloud Temple
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
30.000 10 10 0 10 0 10 Town-Level 15, Cloud Temple
The Thundercloud Temple allows you to recruit Titans.
Besondere Gebäude
Skyship Skyship
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
0 0 0 0 0 0 0 Town-Level 0
The Skyship increases weekly creature growth, provides your empire with an additional gold each day and boosts knowledge for defending heroes. Need Grail to build this structure.
Elemental Enclave Elemental Enclave
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
1.000 0 0 0 0 0 0 Town-Level 0
Reserved for second class special ability.
Arcane Forge Arcane Forge
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
3.000 1 1 1 1 1 1 Town-Level 3
Allows forging equipment for creatures (i.e. supports Artificier special ability).
Artifact Merchant Artifact Merchant
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
5.000 5 0 0 0 0 0 Town-Level 6, Tavern
Sells artifacts.
Library Library
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
3.000 0 0 2 2 2 2 Town-Level 9, Mage Tower
Reveals 1 extra spell in each circle of Magic Guild.
Treasure Cave Treasure Cave
Gold Holz / Wood Erz / Ore Quecksilber / Mercury Kristalle / Crystals Schwefel / Sulfur Edelsteine / Gems Voraussetzungen
3.000 0 0 0 0 0 0 Town-Level 12, Pinnacle of Wishes
Boosts Genie/Master Genie growth by +2 per week, provides additional 500 gold per day.



Letztes Update:  03.03.2007



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