Gold und Glorie ist ein browserbasierendes Online-Rollenspiel, entwickelt von Rollenspielern für Rollenspieler.
Dabei hat das Entwicklerteam keinerlei kommerzielle Hintergedanken, sondern will eine Community von Rollenspielern schaffen, die in die Tiefen des düsteren Mittelalters eintauchen wollen, um ihr Glück und Geschick als Ritter herauszufordern.
Das Rollenspielverhalten soll dabei im Vordergrund stehen, deshalb haben auf langfristige Sicht nicht nur die Teilnahme an den Turnieren, oder die Gründung und der Ausbau von Königreichen Schwerpunktcharakter, sondern es kommt im einzelnen vor allem darauf an, wie der Spieler individuelle Entscheidungen trifft, die sein gesamtes kommendes Handeln und Tun verändern werden...
I'll pick up some questions from the few pages since my last post here, but first, a short summary of where the project is.
The development is going well, we will have the first versions coming soon, with the basic elements of the game. That is, the "core features" : combat, adventure view, managing city, arranging army and heroes. We are in line with schedule, and, in my opinion, quality.
The game official announcement, however, will not be done before E3, as was planned earlier, but some time later probably. This is not my decision here, but if you look at it from a positive view, there will be less time to wait for the release, when the announcement is made !
Regarding official homepage and stuff, you probably found the seed already. It will be open with the game announcement.
We thought about simultaneous movement on adventure map, it will be used to some extent. The objective being to have shorter and more interesting multiplayer games.
Some important info, heroes will probably not participate directly in combat. They'll be more involved than in Heroes 3 though.
Regarding the former team, we are still discussing with JVC. I hope he'll join, soon enough to be involved in design decisions. Rob King is around and I see no reason why we wouldnt work with him.
The story style that we will use is the faction switching / linked storyline style. I think it is the best from all points of view.
We'll have a combat grid. It will be quite close to Heroes 3.
I think that's quite a few infos, including major ones. That should be enough for now :) I know I havent answered all questions. I'll post you another creature sketch here later on for sugar ice topping.
I suppose most leaders from other communities cruise around here. I will post a quick 'hi' on other forums, but not answer questions there though, sorry. Depending on availability, I would start resuming answering from this 'hi' post.